![]() While I had a United Front staffer on hand to guide me through the experience, he dropped me right in the track editor without even letting me get my feet wet with the character creator. The very first thing I accomplished in the game was also what I assumed to be the most daunting, and that was to make an entire track. This being the case, I thought it would be interesting to offer up some of my thoughts on the creation tools as a sort of comparison to what Sophia experienced up in Vancouver. ModNation was just one of dozens of games playable that evening, so I didn't exactly get to spend a lot of time with it. ![]() I, on the other hand, recently took a much briefer look at the game at a recent Sony event in New York. She got to spend a hefty chunk of time with it right there at the development studio, so it's a story you should definitely check out. Sophia's preview-viewable right here-is the product of a thorough look at the game. It's a kart racer with a heavy focus on user-generated content, allowing you to design your own driver, karts, and obstacle-laden tracks and then take your creations online and share them with the world. A PlayStation 3 exclusive, ModNation Racers can be thought of as a spiritual successor to last year's Little Big Planet. Recently, my fellow editor Sophia Tong took a trip to Vancouver to meet with United Front Games and get an extended look at its upcoming project ModNation Racers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |